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Alex

Updates 09/12/2017

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If you'd like to view all the updates as soon as they're done, join our discord server:)

 

Bug Fixes & General Improvements

  • November 17th
    • Fixed an issue with Dwarf Multicannons.
    • While having instant switching toggled on, the delay at which you can eat during combat ticks is now the same as when having it turned off.
  • November 18th
    • Cannoneer perk no longer causes dwarf cannons to bug out after you pick them up.
    • Cannoneer perk no longer causes doublefiring of dwarf cannons in certain situations.
    • Prestige familiars are no longer targeted by dwarf cannons - for real this time.
    • Lots of cleaning up to dwarf cannon code (should be no other bugs / visual glitches).
    • Fixed a bug meaning the most recent voter on the vote page would always be the top voter.
  • November 23rd
  • November 30th
    • Xlogging, dcing or any other form of logging out now correctly removes your dwarf cannon from the ground.
  • December 2nd
    • Fixed a bug meaning charm collector perk wouldn't collect crimson charms.
    • Fixed a bug meaning players without the green thumb perk could receive farming crates from harvesting patches.
    • Your bank size / total spaces used are now shown at the bottom of your bank.
    • Fixed an exploit related to Ironmen.
  • December 5th
    • Fixed a bug meaning using the magic carpet once would cause you to always travel back to that location each time you used it.
    • Fixed a bug sometimes causing magic carpets to go in the wrong direction / freeze during flight.
    • Magic carpet path is now calculated less frequently so pathing doesn't look weird during flight.
  • December 8th
    • Auto retaliate now works correctly in Rise of the Six.
    • Strykewyrms now correctly drop items on death.
    • Strykewyrms now have the correct death animation (no longer bury back into a mound).
    • Dagannoth kings now drop the correct rings.
    • Dagannoth rex now correctly drops the pet (1/1000 chance).

 

Server Updates

  • KBD
    • Freezing breath attack is now calculated via ranged damage (still deals true damage).
    • Melee attack damage cap increased by 100 + now deals 100 damage minimum.

 

Client Updates

  • November 28th
    • Will no longer force close or switch to safe mode when opening a different game in fullscreen.

 

Website Updates

  • December 3rd
    • Improvements to donator store layout / aesthetics.
    • Added discount percentage to the top right of discounted items on the store.
  • December 9th
    • Client now clears memory while teleporting (may cause increase in cpu usage for a few seconds afterward but fixes a memory leak).
    • When reaching maximum client memory, the client should now force clear memory instead of crashing.
    • Several memory leaks fixed.
    • Client now fully loads the cache significantly faster than before.

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Great updates as always, can't wait for more :)

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Thanks for the updates Alex and keeping the server fresh, any news on when fullscreen will be compatible with the server?

 

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6 hours ago, Broomy1999 said:

Thanks for the updates Alex and keeping the server fresh, any news on when fullscreen will be compatible with the server?

 

It's not at the top of the priority list but it'll be nice to get it done eventually :P 

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